I think most people would be okay with placing it last.
I did spent an hour or so fishing for Albino Cavefish once so there's that.įirst Aid - No idea what would sell, Never tried to sell any but I do have it at 800. Old world enchants serm to be a pretty good market for this one because of twinks and alts (enchanted heirlooms) but I don't really know which ones sell besides elemental force so I haven't expanded into that market yet.įishing - I don't realky farm anything so this isn't great, I think the underlight angler ia good but I reakky have no idea. Pretty decent on tomes, especially Shado-Pan and Elemtal Lords which are harder to get so less competitive.
One of those tight margins markets where you need to pay attention to the market for it to be good. As far as transmog goes it's better than tailoring for me, after a few months in the market it's paying off.Įnchanting - Is it really the worst? Eh probably not but it's boring. Pretty much all my BS markets are transmog except the mount, which I've been able to make pretty regularly by doing a lot of BoS missions and WQs wjen I can. Really good though because of my favorite food: Lemon Herb Fillet! They sell super well for a bunch of gold and are super easy to track because there's only one reagent for them.īlacksmithing - used to be pretty bad for me, but has been picking up recently. Feasts are okay but keeping track of a dozen different mats and keeping them all in stock is a big task for not that much profit at the end. I like making Obliterum with Lightweave Breeches.Ĭooking - Huge volumes with this one, but all the food is so cheap now it makes my mailbox look sad with all the numbers less than 1000. Tailoring - pretty decent in a few areas, it's necessary for the enchanting shuffle, Good for transmogs and bags are great. Jewelcrafting - Mounts are good! Sometimes argus gems too I guess, having Obliterum to work with as a byproduct of getting Haste and Mastery gems helps. Then the Enchanted Elementium Bar craft is super profitable. It's also the main profession behind my favourite shuffle of all: making titansteel bars, which is really good if you know about frozen orbs. For similar reasons to alchemy having the ability to smelt cheap ore instead of needing to buy bars is very valuable, especially when the people who farm large quantities tend to put up huge amounts of ore at a time, and I pretty myuch double my buying opportunities when shopping for mats to make things. That's right mining as a crafting profession is one of the best.
Mining - and not even for farming either. Most people to to recommend this professions because of flasks and potions, but I rarely even bother with that market so it's not at the top because of any of that.Įngineering - Great for making a bunch of mounts and a whole host of other garbage, I made a whole guide on enegineering recently so you can check that out to see why I think it's good. The main thing that brings it to #1 though is that the shuffles it allows from transmuting make all my other professions good. I make a lot of gold selling Living Steel by itself, and I even have it twice. Alchemy - Pretty good money on its own with tranmutes and occasional flasks and potions.